Game Controller

After sending the ready state message, the Apple TV sends back a RegisterForGameControllerEventsMessage.

syntax = "proto2";

import "ProtocolMessage.proto";

extend ProtocolMessage {
  optional RegisterForGameControllerEventsMessage registerForGameControllerEventsMessage = 27;
}

message RegisterForGameControllerEventsMessage {
  enum InputModeFlags {
    None = 0;
  }

  optional InputModeFlags inputModeFlags = 1;
}

SERVER -> CLIENT

type: REGISTER_FOR_GAME_CONTROLLER_EVENTS_MESSAGE
priority: 0
[registerForGameControllerEventsMessage] {
  inputModeFlags: 0
}

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